//  @ Project : GagalPanen
//  @ File Name : sicklesprite.cpp
//  @ Date : 3/9/2011
//  @ Author : 
//
//


#include "sicklesprite.hpp"

SickleSprite::SickleSprite(GameInterface* game) {

}

SickleSprite::~SickleSprite() {

}

void SickleSprite::resetPosition() {

}

bool SickleSprite::isImportant(Cell* cell) {

}

void SickleSprite::resetPosition() {

}

bool SickleSprite::isImportant(Cell* cell) {

}

